I was honored to be a part of the character art team on The Last of Us: Part II. On this project I had the opportunity to work on all our equine characters.
This is one of the hero horses I was responsible for, Old Beardy – responsibilities included textures, hair cards, tack, and anatomy alterations.
Special thanks to Nancy Cantu, Frank Tzeng, and SIE San Diego for their assistance and contributions to our horse assets; credit for original sculpt over Anatomy Tools musculature goes to Frank. Saddle seat and cinche meshes were created by Nancy.